Full course description
STEAM is an educational approach to learning that uses Science, Technology, Engineering, the Arts and Mathematics as access points for guiding student inquiry, dialogue, and critical thinking. This course will provide examples of how global learning approaches can be integrated throughout STEAM education. Incorporating these learning approaches will ultimately allow students to develop global competencies that address a variety of unprecedented opportunities and challenges young people face today. Educators will acquire skills to help their students approach complex, interconnected global problems with a more holistic understanding. Encouraging students to develop these critical thinking skills will prepare them to be successful in the digitally connected world.
The coaching guide helps instructional leaders support educators as they prepare to implement concepts from the course in their own learning environments.
Upon registration, you will receive two auto generated emails, one confirming your enrollment and another email for you to complete your registration. These will come from Canvas Catalog <firstname.lastname@example.org>. If you do not see these emails, be sure to check your spam and clutter folders.
Everyone is eligible to enroll. This course is especially suited for: