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Basic Game Design Theory is a Course

Basic Game Design Theory

Self-paced

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Full course description

Start:

December 8, 2020

Duration:

1 hour

Location:

Online

Price:

Free


 

Innovation Week

This session is part of something remarkable: a month-long celebration of innovative energy designed to educate, engage, and inspire. Once you enroll in this session, remember to check out your dashboard to see your personal learning path. We can't wait to innovate with you!


Basic Game Design Theory

The goal of this session is to introduce some fundamental, core ideas in game design with an eye for application in the classroom. We're going to answer the question "why do get-to-know-you games fail?" by examining key breakdown points. Using this knowledge you can turn the idea around into engagement points for your students.


Badging Learning Outcomes

Creative Ideator, Innovator's Mindset, Innovation Facilitator, Innovative Communicator, Emotional Intelligence + Awareness


Session Details:

Watch recording anytime


Participants Welcomed:

All, but geared more towards educators


Presenter:

Justin Selgrad